

#Gish flats for free
Dual Wielder – While this might not be immediately obvious, being able to pull out a second sword for free once you have cast a spell to gain that extra AC and put it back again for free on your next turn effectively gives you +1 to AC permanently and gives you more attack options once those slots run dry.Īs you can see, there are numerous ways to build a Gish character.Perhaps you see other casters as beneath you, but this allows you to be the toughest wizard on the battlefield and resist a lot of magic when you are close to enemies! Mage Slayer – A great one to add flavor to your character.Mobile – Coupled with the Rogue or Bard, this Feat will allow you to move in and out of combat easily and avoid attacks against you.The Advantage it grants to concentration checks also helps, especially with a Druid or Cleric based Gish! War Caster – If you want to hold a shield and increase your armor class all while being able to do this, look no further than the War Caster Feat.For example zephyr strike on a fighter or rogue will punish your enemies! Artificer or Magic Initiate are useful feats if there are specific cantrips or a spell you want to make a build work.The added bonus here, of course, is that, for races such as humans, halflings, and others not blessed with darkvision, you are your own light! Feats To Consider Similarly a fighter with this same 3/3 build can use action surge to deal out the damage with their flame blade. There is perhaps the one caveat here: you must check that your DM agrees with the wording of flame blade that the weapon is “Scimitar like” enough that it counts as a finesse weapon. That’s ok! We can still make a Gish character here by adding in a few levels of wizard or even druid.ĭruids certainly require more of that concentration resource spent on them, but spells such as flame blade really beef up the dice you roll.Īs an example, a level 6 Rogue (3 Rogue 3 Druid) with the assassin subclass that gets the drop on an unsuspecting creature is going to deal 6d6 from flame blade and an additional 4d6 from their sneak attack by using their bonus action to create the blade first and then their action to attack. So, we made a rogue or fighter and chose battle master, assassin, or something similar. We’re quick on our feet and have given ourselves a lot of roads to travel down with fighter or bard levels, least of which is heavier armor and more attacks! Rogues and Fighters If we begin to get hurt we can use our bonus action a little selfishly here by healing rather than handing out inspiration and gain either more AC with the defense fighting style or more damage with the dueling. Being able to blind an enemy and cook another is a powerful grouping of attacks. We are going to focus again on spells that disable our enemies: blindness/deafness and heat metal. Let’s pump ourselves up to level 5 total, taking a further 2 levels of bard for a total of 3 and 2 in fighter. We aren’t heavily armored, but if your enemy is rolling around laughing or just taking a quick battle nap, that’s not too big a concern! We can gain opportunity attacks, lay low-level groups low with sleep, and move freely around with our longsword out to deal good damage! We’re going to focus on the types of spells that can disable large swathes of enemies and help us get around and into stabbing range!Ī tiefling bard with spells like Longstrider, color spray, sleep, and hideous laughter can all help. This frees them up for things like message, mending, and other useful cantrips.
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What options are there that exist outside of these for building our spell-slinging sword master? The Bardic Optionīards being full casters helps us out here from the get-go with a powerful array of abilities.Īs we’re going to be focusing on spells rather than cantrips, their lack of high-damage level-zero spells is actually useful for us. Other options, such as the Arcane Trickers, Rogue subclass, and Blade Singing wizard, are also nicely linear paths to achieving this. Going down this path is certainly one of the most straightforward approaches. They gain access to the wizard’s spells list as well as being potent martial warriors. The first and most obvious choice is to make an Eldritch Knight Fighter. So, how do we build a Gish character? What classes, subclasses, and feats are particularly suited to this? The term comes from DnD’s Githyanki race who had warrior mages called Gish. They can cast spells and wield swords and shields. A Gish is a term that refers to characters with both spell and melee ability in battle.
